Being a giant, beloved video game site has its downsides. For example, we sometimes neglect to give independent developers our coverage love (or loverage, if you will) as we get caught up in AAA, AAAA or the rare quintuple-A titles. To remedy that, we're giving indies the chance to create their own loverage and sell you, the fans, on their studios and products. This week we talk with delightful 64-year-old game developer/aircraft-spare-part-retailer Kristina Pettersson about her first iPhone game Paper Rocket

Hi!

Hello, Joystiq!

Who are you and what do you do?
My name is Kristina and I am part aircraft-spare-part-retailer, part game developer!

Say what?
It's a long story. I've been in the aviation industry all my life -- a... (Continue Reading...)



To the Moon is a beautiful breakout indie game - you may recall it from our previous praise in the 2011 Best of the Rest roundup - that is now officially coming to Steam, developer Ken Gao of Freebird Games announced today on Twitter.

Calling the announcement "semi-casual," Gao still doesn't know an exact date for To the Moon's Steam release, but he expects it within the "next month or two." To the Moon will not include Steamworks features such as cloud saving, but as Gao says, "the game is really short, it can be played in 1 or 2 sittings."

Anyone who bought the game from any other vendor, including directly from Freebird Games, will automatically get a Steam key when it launches. To the Moon is for PC only now, but Gao said he is looking for ways to... (Continue Reading...)


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