Taking to Twitter once again, Beamdog's Trent Oster has made it painfully clear that Baldur's Gate: Enhanced Edition will not be ported to the Wii U. When asked about the possibility, Oster told a fan that "we don't do Nintendo development," adding that Beamdog's "previous experience with Nintendo was enough to ensure there will not be another [Nintendo project]."

Oster's issues with Nintendo extend from Beamdog's WiiWare port of MDK 2. A 6,000 unit sales requirement before a developer receives payment - combined with a drawn-out certification process soured Oster's feelings for WiiWare. He also noted that the Wii's "exceptionally low attach rate" is "bad for devs" and essentially makes the Wii "a toy."

We contacted Oster for clarification on Beamdog's experience... (Continue Reading...)

Sony president of Worldwide Studios Shuhei Yoshida has expressed his love for Queasy Games' Sound Shapes over the rest of the PlayStation Vita's lineup, and offered a couple hints as to the future of the new handheld's software lineup.

"When we introduce new hardware with unique interfaces and network options, it is almost easier to work on something completely new," Yoshida said in a recent interview with Sony's EU PlayStation blog. "Take rear touch on PS Vita - we'd rather be thinking about how we can make fresh games using that feature than figuring out ways to add it to something that already exists." This concept is already reflected by games like the aforementioned Sound Shapes, as well as Escape Plan and Gravity Daze, while the opposite is reflected in entries like... (Continue Reading...)


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