But when you look at everything as a whole, it's clear what guided the direction of the Note this generation. With the Note 9, Samsung slung huge banner ads reading “4,000mAh” and “1TB.” These were the major selling points for the phone. With the 10 series, it's not about that at all. The Note 10 Plus is still better than ever, because if it wasn't Samsung's “best Note ever,” it wouldn't sell any units. But if you look at the key marketing points of the Note 10 series, it is all about design.
The Galaxy Note 10 Plus is Samsung's biggest, boldest Galaxy Note yet. It has a slimmer design, more screen than ever before, and an S Pen that has learned some new tricks. Almost all of its new features are in the name of refinement, but that refinement is dictated by design and mass-market appeal, not necessarily by functionality.
Just recently, Samsung announced that a beta of Android 10 would roll out to Galaxy S10 devices in South Korea and the United States. It then stepped back and delayed that rollout. For both the rollout and the delay, the company officially announced what was happening on its community forums. I don't know about you, but I haven't seen any outrage online over this move. People are likely disappointed about the delay, but at least they know what's happening.
The upcoming handheld game system has two FPGAs that can be programmed to work like the actual hardware of original game systems — which means that games run without any software emulation. In fact, you can insert a Game Boy, Game Boy Color, or Game Boy Advance game cartridge in order to play classic games on the Pocket. Analogue says more than 2,780 games are supported out of the box. But that's just the tip of the iceberg. Since the system supports adapters, you should be able to buy an add-on that will let you play games designed for other handheld systems like the Neo Geo Pocket Color, Atari Lynx, or Sega Game Gear.