Are the newfangled autocontraptions in Shift 2 Unleashed a little too modern for you? Not a fan of all the vehicular bells and whistles fastened to your 21st Century whips? EA has announced a DLC pack that should give you the sweet, nostalgic release you crave. On April 24, the game will receive 14 retro cars and five equally retro tracks -- most of which hail from the 1960s and '70s.

You can pick up the new rides and venues for 800 Microsoft Points ($10). Check out the full list of new-old content included in the "Legends" pack after the jump -- and while you're back there, why not check out the DLC's announcement... (Continue Reading...)
Filed under: Features, PC, RPGs, Simulations, Casual
This is a weekly column focusing on "Western" role-playing games: their stories, their histories, their mechanics, their insanity, and their inanity.

Is combat a necessary component of a role-playing game? It doesn't seem to be, by any number of common definitions. Yet if you look at how the genre is interpreted, combat seems to be essential. RPGs are built around swords clashing and guns blazing, with occasional conversations. Sure, there are a few games like Fallout and Deus Ex which offer non-violent, alternative pathways, but the bulk of the game is still oriented towards players who want to fight.

There's a wildly popular, but under-discussed role-playing game that only includes a tiny amount of violence. It's... (Continue Reading...)


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