The official website for Capcom's Resident Evil: Revival Selection has launched, debuting a handful of screens showing how its constituent games (Resident Evil 4 and Code Veronica) will look on the Xbox 360 and PlayStation 3. Check out these few screenshots in the gallery below, or hit up the official site for more info on the collection.

The difference isn't super clear, except in the comparison shot posted above -- though we can't help but wonder if the left, standard resolution side of that image is a poor representation of the original game. It's been a while since we played Resident Evil 4, but we don't remember ever yelling, "Oh, man, shoot that big gray thing with your ... gun? Is that a gun? It kind of looks like a cigar, and I don't think that's going to be very helpful in this particular... (Continue Reading...)
Super Mario 3D Land has a curious structure: it's very easy throughout the first eight worlds, and then it surprises the player with a "special" set of eight additional worlds, which test players with insane time limits, ever-pursuing "Shadow Marios" and every other trick EAD Tokyo could think of. So why backload the challenge?

"We thought of setting the difficulty level about as low as we could go realistically for this game because we saw this as an entry point to the Mario games for a lot of people," director Koichi Hayashida told me during GDC. "So the way we see it is someone would pick up Super Mario 3D Land and play that, and then maybe they would move onto Super Mario Galaxy or Super Mario Sunshine or Super Mario 64 after that."

There's an even more personal motivation.... (Continue Reading...)


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